Read our pick of the latest features in the open-source 3D software, from Geometry Nodes and Cycles to changes to color management.
Wednesday, November 19th, 2025
Read our pick of the latest features in the open-source 3D software, from Geometry Nodes and Cycles to changes to color management.
Wednesday, November 19th, 2025
Check out the changes to the production renderer, including updates to hair shading, bloom effects, and Global Light Sampling.
Thursday, November 13th, 2025
[Sponsored] The open-source toolkit helped the VFX tools developer harness the power of AMD GPUs in its Emmy award-winning plugins.
Wednesday, November 5th, 2025
Check out nxExplosiaFX, the new smoke and fire simulation tool in Insydium's GPU-based particle effects add-on for Cinema 4D.
Friday, October 17th, 2025
Major update to the real-time ray tracing renderer adds initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes.
Thursday, October 16th, 2025
[Sponsored] Discover how Chaos is porting the GPU functionality of its industry-leading V-Ray renderer to run on AMD Radeon PRO GPUs.
Wednesday, October 8th, 2025
Latest update to the GPU-accelerated sparse volumetric fluid solver improves collisions between smoke and surrounding objects.
Thursday, September 25th, 2025
Ambitious start-up's €240,000/year is the biggest contribution to Blender of any GPU manufacturer - before it has even shipped a card.
Tuesday, September 16th, 2025
Check out the latest features in the popular UV packing plugin, including one-click Auto Repacking, and support for texel density.
Thursday, August 14th, 2025
Discover how AMD's new Ryzen Threadripper 9000 Series CPUs performed in CG apps like Blender, Maya and UE5 in our early tests.
Wednesday, July 30th, 2025
The real-time liquid simulator is now officially production-ready. Check out the new options for simulating deliciously viscous fluids.
Tuesday, July 29th, 2025
Interesting new tool for creating VFX for games generates both 2D and 3D assets for FX like magic and energy from a single node graph.
Tuesday, July 29th, 2025
Wide-ranging update to the architectural renderer adds AI PBR material generation, plus new scene layout, camera and lighting tools.
Wednesday, July 23rd, 2025