See what's new in the promising alternative to the Substance tools for texture painting and material authoring. Free to indie artists.
Thursday, March 12th, 2026
See what's new in the promising alternative to the Substance tools for texture painting and material authoring. Free to indie artists.
Thursday, March 12th, 2026
New Blender Fractals pack generates lightweight, animatable 3D fractals for motion graphics, VFX or illustration work.
Wednesday, March 11th, 2026
Veteran terrain generation software for games and VFX to get support for Macs and Linux systems after 20+ years as a Windows-only tool.
Wednesday, March 11th, 2026
Read our FAQs on Wonder 3D, the new text-to-3D and image-to-3D AI model in the online VFX platform formerly known as Wonder Studio.
Thursday, March 5th, 2026
Popular 3ds Max particle and multiphysics add-on for VFX and motion graphics gets neat new GPU-based Zenith fluid engine.
Thursday, March 5th, 2026
Check out the new features in the GPU-accelerated production renderer for 3ds Max, Cinema 4D, Houdini and Maya.
Monday, February 23rd, 2026
Check out the eye-catching rigs now possible with the 'next-level' update to Zoo Tools Pro's modular rig-building system for Maya.
Wednesday, February 18th, 2026
Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.
Tuesday, February 17th, 2026
Check out the new features in the production renderer, including new shaders for non-photorealistic and motion graphics-style effects.
Thursday, February 12th, 2026
Read our FAQs on the free online stock asset markeplace from the creator of D5 Render, including its license conditions and stance on AI.
Tuesday, February 10th, 2026
Games artist Grzegorz Baran's meticulously researched PBR Color Reference list is an vital source for look dev and shading artists.
Monday, January 26th, 2026
Second major round of layoffs at the 3ds Max and Maya developer in a year will affect sales staff and is not "an effort to replace people with AI".
Monday, January 26th, 2026
Thinkinetic's destruction plugin now lets users update the geometry or shatter pattern of the object being broken after a sim has been run.
Thursday, January 22nd, 2026