Discover what's new in CG tools including LiquiGen, Unity, and free apps RealityScan Mobile, 3DGS Render for Blender, and Sisir.
Monday, September 7th, 2026
Discover what's new in CG tools including LiquiGen, Unity, and free apps RealityScan Mobile, 3DGS Render for Blender, and Sisir.
Monday, September 7th, 2026
Popular 3ds Max multiphysics plugin gets a complete new vehicle toolset, along with new Gaussian Splatting features.
Wednesday, September 2nd, 2026
Check out the new features in the wide-ranging update to the Cinema 4D edition of the hair, fur and feather-generation add-on.
Wednesday, August 12th, 2026
Check out the week's other updates to CG tools, including FumeFX 7.6 for 3ds Max, Character Control Rig 0.3.1 for Blender, and PFTrack 26.08.
Sunday, August 9th, 2026
Material authoring and 3D painting app now lets you paint directly onto a mesh's UVs in a dedicated 2D viewport. See all the new features.
Monday, July 27th, 2026
Big update to the formerly Windows-only terrain software adds support for new platforms - and for VDM-based 'true 3D' terrain.
Saturday, July 25th, 2026
Check out the new features in the renderer, including a procedural Scratches shader and a high-altitude layer in the Clouds object.
Friday, July 24th, 2026
Production renderer gets new BSDF nodes for toon shading and new Accelerated Viewport mode for Maya users. See all the changes.
Thursday, July 23rd, 2026
Sizeable update makes it possible to import, edit, relight and render 3DGS data inside the 3D software. Check out its other new features.
Wednesday, July 22nd, 2026
Neat tool provides an interactive guide-based workflow for creating grooms for use in apps like Blender, Maya and UE5. For commercial use.
Wednesday, July 22nd, 2026
New open-source add-ons provide a long-overdue free way to import glTF files into 3ds Max, backed by the creator of the format.
Thursday, July 16th, 2026
Parametric model based on real-world scan data generates realistic 3D heads and expressions. Blender and 3ds Max add-ons available.
Wednesday, July 15th, 2026
Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.
Monday, July 13th, 2026