Updated 24 December: Find discounts on CG hardware and software available until New Year, including 3DCoat, FumeFX and Yeti.
Tuesday, December 24th, 2024
Updated 24 December: Find discounts on CG hardware and software available until New Year, including 3DCoat, FumeFX and Yeti.
Tuesday, December 24th, 2024
Check out the new features in the sculpting and retopology app, including integration with RealityCapture for photogrammetry.
Monday, December 23rd, 2024
[Sponsored] Discover how Reallusion's free plugin streamlines the transfer of characters from Character Creator 4 to 3ds Max.
Wednesday, December 18th, 2024
Check out the new features in the sculpting tool for VR and desktop systems, and its new lower-cost edition for Meta Quest 3 headsets.
Wednesday, December 18th, 2024
Discover how to create 3D designs that can be turned into physical movie props with The Gnomon Workshop's detailed tutorial.
Monday, December 16th, 2024
Check out the popular GPU-accelerated UV packing and UV stacking tool, now available for Maya as well as Blender.
Friday, December 13th, 2024
Discover to create a truck model suitable for use in a VFX production pipeline with The Gnomon Workshop's best-practice guide.
Sunday, December 8th, 2024
3D animation and motion graphics software gets revamped Boolean modeling system, plus updates to simulation and USD workflows.
Thursday, December 5th, 2024
Digital sculpting software gets new Quick Polygroup Brush, updated Anchors Brush, tighter integration with the Redshift renderer.
Thursday, December 5th, 2024
Updated for version 1.17: VR modeling software gets new non-destructive workflow for blocking out complex hard surface models.
Wednesday, December 4th, 2024
Check out the new features in the lightweight 3D modeling software, and its Unreal Engine-based real-time renderer.
Monday, November 25th, 2024
Now available: read our pick of the new features in the open-source 3D software, from Grease Pencil 3 to updates to Eevee and Cycles.
Tuesday, November 19th, 2024
New Gnomon Workshop tutorial reveals how to create 3D characters with animation-friendly, production-ready topology in Maya and ZBrush.
Saturday, November 16th, 2024