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Autodesk ships Maya 2020.4 and Maya LT 2020.4

Check out the new features in the 3D animation software, including a big update to its Bifrost toolset.

Tuesday, December 8th, 2020

Blender Foundation releases Blender 2.91

Open-source 3D app gets another major update. Read our five-minute run-down of all the key changes.

Thursday, November 26th, 2020

Sneak peek: the Deform Stack in Otoy's Sculptron

Free GPU-based sculpting tool's new modifier stack will deform high-res meshes in near-real time.

Wednesday, October 28th, 2020

AMD ships Radeon ProRender 2.5 for Blender in beta

Free physically accurate GPU renderer gets neat 'target frame rate' setting for viewport renders.

Monday, August 24th, 2020

Unity to pay $120,000/year to fund Blender development

Donation to the open-source 3D app's dev fund will help fund 20 full-time core Blender developers.

Sunday, August 23rd, 2020

Otoy ships Sculptron Alpha 2

Latest free build of Otoy's new tool for sculpting animation caches speeds up playback 'about 10x' and adds a readymade toon material.

Friday, July 17th, 2020

JangaFX releases EmberGen 0.5.5

Real-time gaseous fluid simulator gets neat new GPU particle system for finer, wispier smoke effects.

Friday, July 17th, 2020

Superluminal ships Stardust 1.6 for After Effects

Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust.

Thursday, July 16th, 2020

Blender Foundation releases Blender 2.83 LTS

The open-source 3D software's first ever Long Term Support release comes packed with new features. Check them out here.

Thursday, June 4th, 2020

AMD releases Radeon ProRender 2.4 for Blender

Free physically accurate GPU renderer gets experimental new 'next gen' mode with support for out-of-core geometry.

Thursday, May 14th, 2020

EmberGen is now in beta

JangaFX's hotly tipped real-time gaseous fluid simulation tool gets a node graph and animation timeline - and an unlimited new trial edition.

Monday, May 4th, 2020

NewTek ships LightWave 2020

3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library.

Friday, April 24th, 2020

Insydium releases Cycles 4D Build 500

Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs.

Wednesday, April 1st, 2020

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Latest News

Review: are the GeForce RTX 5090 and 5080 worth the money for CG?

See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.

Wednesday, December 17th, 2025

Plastic Software releases Plasticity 2025.3

Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.

Tuesday, December 16th, 2025

Boris FX releases Mocha Pro 2026

Check out the changes to the planar and 3D tracking software, including a new AI-powered system for refining tricky edges on mattes.

Monday, December 15th, 2025

Chaos releases V-Ray 7.2 for Maya

Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.

Saturday, December 13th, 2025

Adobe releases Substance 3D Designer 15.1

Check out the new features in the material authoring software, improving workflow when creating and editing node graphs.

Friday, December 12th, 2025

Foundry adds 3D Gaussian Splats to the Nuke 17.0 open beta

Check out the features in the latest beta build of Nuke, also including a new BigCat node for training larger custom AI models on VFX data.

Friday, December 12th, 2025

More News

Chaos releases V-Ray 7.2 for Blender Chaos releases Vantage 3.1 Chaos releases V-Ray 7.2 for Houdini Leopoly releases Shapelab Max 2026 QuadSpinner unveils Gaea 3.0 Insydium releases Fused 2025.4 with new animation toolset Jidou Esri releases CityEngine 2025.1 Pixar releases RenderMan 27.1 Maxon releases Red Giant 2026.1 and 2026.2 Boris FX releases Optics 2026 with AI-powered facial masking Tutorial: Cinematic Matte Painting Techniques Unity 6.3 LTS is out: see 5 key features for games artists Older Posts

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