Big update to the renderer adds OpenPBR support. See the other new features for 3ds Max, Blender, Cinema 4D, Houdini and Maya users.
Thursday, April 3rd, 2025
Big update to the renderer adds OpenPBR support. See the other new features for 3ds Max, Blender, Cinema 4D, Houdini and Maya users.
Thursday, April 3rd, 2025
New tool lets you control any camera inside a shared, browser-based 3D scene using a phone or tablet. Can be used for free.
Monday, March 31st, 2025
'First ever path-tracing solution' for virtual production lets studios render existing V-Ray assets on LED walls in real time for in-camera VFX.
Monday, March 31st, 2025
Check out the latest features in the production renderer, including toon shading on GPU, and new HTML viewer for render statistics.
Friday, March 28th, 2025
Check out the latest changes to the 3D modeling and rendering app, including updates to retopology, shading and animation.
Wednesday, March 26th, 2025
Maya crowd simulation plugin goes back on sale as part of Autodesk's product bundle for VFX and games work. Check out its new features.
Wednesday, March 26th, 2025
Check out the latest features in the popular Maya fur and feathers plugin, including new nodes for resolving intersections.
Monday, March 24th, 2025
AI-based service for VFX and animation gets rebranded as part of Autodesk's Flow cloud platform. Check out its latest features.
Friday, March 14th, 2025
Check out the new features in the Unreal Engine 5 world building tool, including Runtime Virtual Texturing and an Advanced Water Shader.
Thursday, March 13th, 2025
You can download the set of 1,200+ meshes of buildings and props free from Epic Games' Fab marketplace - but you'll need to be quick about it.
Wednesday, March 12th, 2025
Animator Tal Minks' promising Maya plugin extracts hand animation from a standard webcam and bakes it to any five-fingered Maya character.
Monday, March 10th, 2025
Master professional asset development workflows for VFX with The Gnomon Workshop's advanced-level tutorial.
Sunday, March 9th, 2025
So why is the Maya and 3ds Max developer culling 9% of its global workforce when revenue is actually going up across the business?
Tuesday, March 4th, 2025