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Search for "houdini c"

Cinesite calls for applicants to 2011 internship scheme

Got experience with Maya, Houdini, Nuke or Shake? Get your foot on the VFX career ladder here.

Thursday, January 13th, 2011

Exotic Matter ships Naiad

Innovative fluid simulation software used on Avatar and Dawn Treader gets full commercial release.

Tuesday, January 4th, 2011

Side Effects posts making of for new Katy Perry promo

Discover how Radium/ReelFX used Houdini to create a custom 'firework' tool for pyrotechnic promo video.

Monday, December 13th, 2010

Friday eye candy: the week's best 3D videos

See Elvis sing to elephants and Scott Pilgrim battle evil ex-boyfriends in our weekly round-up.

Friday, September 17th, 2010

2012: Behind the Scenes with Digital Domain

Part 2 of our 2012 coverage. Digital Domain was responsible for some of the earth shattering effects that lead up to end of Los Angeles. Includes interviews with David Stephens, Marten Larsson and Ryo Sakaguchi.

Wednesday, November 25th, 2009

Behind the Scenes with Digital Domain for GI Joe: Rise of Cobra

In our latest behind the scenes feature, we talk with Digital Domain about the extensive work done for effects heavy GI Joe: Rise of Cobra.

Thursday, October 1st, 2009

Discover the "Underworld"

We interview Rob Duncan from Framestore-CFC on the VFX of "Underworld"

Friday, September 19th, 2003

Stephen Rosenbaum VFX Supervisor, Cinesite, on X-2

Interview with Stephen Rosenbaum VFX Supervisor, Cinesite, on X-2

Monday, June 2nd, 2003

Rhythm & Hues on X-MEN 2

Interview with Mark Rodahl, VFX Supervisor, and Scott Byrd, Publicist at Rhythm & Hues.

Monday, June 2nd, 2003

Inside Sony Pictures Imageworks

Jean-Eric Henault talks to Stan Szymanski to learn what it takes to work at Sony Pictures Imageworks.

Friday, January 17th, 2003

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Latest News

Review: are the GeForce RTX 5090 and 5080 worth the money for CG?

See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.

Wednesday, December 17th, 2025

Plastic Software releases Plasticity 2025.3

Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.

Tuesday, December 16th, 2025

Boris FX releases Mocha Pro 2026

Check out the changes to the planar and 3D tracking software, including a new AI-powered system for refining tricky edges on mattes.

Monday, December 15th, 2025

Chaos releases V-Ray 7.2 for Maya

Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.

Saturday, December 13th, 2025

Adobe releases Substance 3D Designer 15.1

Check out the new features in the material authoring software, improving workflow when creating and editing node graphs.

Friday, December 12th, 2025

Foundry adds 3D Gaussian Splats to the Nuke 17.0 open beta

Check out the features in the latest beta build of Nuke, also including a new BigCat node for training larger custom AI models on VFX data.

Friday, December 12th, 2025

More News

Chaos releases V-Ray 7.2 for Blender Chaos releases Vantage 3.1 Chaos releases V-Ray 7.2 for Houdini Leopoly releases Shapelab Max 2026 QuadSpinner unveils Gaea 3.0 Insydium releases Fused 2025.4 with new animation toolset Jidou Esri releases CityEngine 2025.1 Pixar releases RenderMan 27.1 Maxon releases Red Giant 2026.1 and 2026.2 Boris FX releases Optics 2026 with AI-powered facial masking Tutorial: Cinematic Matte Painting Techniques Unity 6.3 LTS is out: see 5 key features for games artists Older Posts

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