Sizeable update to the open-source game engine adds a new mobile render pipeline, and lets you create games without a C++ compiler.
Wednesday, October 9th, 2024
Sizeable update to the open-source game engine adds a new mobile render pipeline, and lets you create games without a C++ compiler.
Wednesday, October 9th, 2024
Free web app will let artists tell generative AI firms not to train AI models on their images and videos. So will it work? Read our FAQs.
Tuesday, October 8th, 2024
Check out the new features in Grease Pencil 3, the long-awaited overhaul of Blender's 2D animation toolset, now available in beta builds.
Monday, October 7th, 2024
Master professional CG lighting workflows in Maya, Arnold, Katana and Nuke with The Gnomon Workshop's masterclass.
Sunday, October 6th, 2024
Check out the new features in the promising tool for fitting 3D clothing to humanoid avatars, including a new real-time cloth physics system.
Thursday, October 3rd, 2024
Read our FAQs on the new Unreal Engine pricing for games launched under the upcoming 'Launch Everywhere with Epic' program.
Tuesday, October 1st, 2024
Real-time visualization software gets new wind animation controls for plants and fabric. Check out the other new features here.
Tuesday, October 1st, 2024
Tree-generation software gets new tools for pruning trees and adding 3D vines. Now available as a single edition for games and VFX.
Monday, September 30th, 2024
Get up to speed with the digital sculpting software with Madeleine Scott-Spencer's popular tutorial, now updated for ZBrush 2024.
Sunday, September 29th, 2024
Major update to the popular scattering plugin adds new ForestIvy add-on for generating 3D ivy and other climbing plants.
Thursday, September 26th, 2024
Try the 'state-of-the-art' new iterative UV unwrapping algorithm available in alpha builds of the open-source 3D software.
Wednesday, September 25th, 2024
Check out the new features in the lightweight 3D modeling software, including modifiers for Boolean modeling, extrusion and replication.
Tuesday, September 24th, 2024
New Gnomon Workshop tutorial reveals how to process 3D scans of an actor for use in a FACS-based facial animation rig in Maya.
Sunday, September 22nd, 2024