Read our pick of the latest features in the open-source 3D software, from full Vulkan support to hidden gems like the new FBX importer.
Tuesday, July 15th, 2025
Read our pick of the latest features in the open-source 3D software, from full Vulkan support to hidden gems like the new FBX importer.
Tuesday, July 15th, 2025
Neat add-on creates detailed 3D rivers for animation or visualization work from 'just a plane and a curve'. Check out its new features.
Monday, July 14th, 2025
Check out the new features in this wide-ranging update to the real-time 3D engine. Available free for indie games and VFX projects.
Monday, July 14th, 2025
New generative AI features in the renderer and visualization app run on your local machine, but may create copyright-infringing results.
Wednesday, July 9th, 2025
Downloads of the iPad sculpting app to end on 10 September 2025, with users encouraged to switch to ZBrush for iPad.
Sunday, July 6th, 2025
Discover how to simulate sand and other granular materials in Houdini with The Gnomon Workshop's detailed beginner tutorial.
Friday, July 4th, 2025
Promising free app combines the ease of layer-based workflows with the power of a node graph. More bitmap editing tools planned, too.
Tuesday, July 1st, 2025
Updated: free Blender-based tool generates 3D interiors, from rooms to entire houses. Check out its new Infinigen-Sim toolset.
Monday, June 30th, 2025
Inexpensive add-on lets you dress environments quickly in Blender by spawning in 3D assets and letting them settle naturally under gravity.
Wednesday, June 25th, 2025
Master lighting and layout workflows for VFX with The Gnomon Workshop's comprehensive guide to Houdini's Solaris toolset.
Saturday, June 21st, 2025
Check out the changes to the open-source game engine, including updates to multi-GPU rendering, cinematics editing and XR workflow.
Friday, June 20th, 2025
Check out the new features in the desktop 3D scanning tool and the Android and iOS photogrammetry apps, all of them free to indie artists.
Wednesday, June 18th, 2025
Master professional CG lighting workflows with former Blizzard lighting lead Graham Cunningham's tutorial for The Gnomon Workshop.
Saturday, June 14th, 2025