Major update adds physically based renderer, stereoscopic toolset and new rigging and animation tools.
Monday, August 1st, 2011
Major update adds physically based renderer, stereoscopic toolset and new rigging and animation tools.
Monday, August 1st, 2011
Upload reference images to Project Photofly to convert them to a free, downloadable 3D model.
Tuesday, May 31st, 2011
Updated Maya renderer adds 'ShaderGrind' system to make authoring accessible to non-TDs.
Saturday, October 23rd, 2010
Shaderlight plug-in ported from 3ds Max to SketchUp; offers physically based progressive rendering.
Thursday, October 7th, 2010
New high-end finishing product bundle combines Flame, Smoke Advanced and Lustre.
Monday, September 13th, 2010
Leonard Teo takes Autodesk Maya 2011 out for a spin.
Tuesday, June 29th, 2010
Bioware, Click 3X and North Avenue Post to showcase techniques and workflow.
Friday, March 26th, 2010
Co-Producers/Visual Effects Supervisors Volker Engel and Marc Weigert, give us a look at the colossal effects in destroying the world for Roland Emmerich's 2012.
Monday, November 23rd, 2009
Interview with Stephen Rosenbaum VFX Supervisor, Cinesite, on X-2
Monday, June 2nd, 2003