Middleware developer releases its games AI toolsets as inexpensive Unity plugins.
Friday, February 24th, 2012
Middleware developer releases its games AI toolsets as inexpensive Unity plugins.
Friday, February 24th, 2012
Jason Lewis assesses how Maya, 3ds Max, Softimage and Mudbox 2012 perform in the real world.
Tuesday, December 27th, 2011
Director and VFX supervisor Peter Szewczyk takes us through the making of his award-winning short.
Wednesday, October 26th, 2011
Jason Lewis puts Nvidia and AMD's latest professional graphics cards through a battery of real-world tests.
Tuesday, October 4th, 2011
Watch our pick of the work created using Autodesk's neat new online image-based modelling service.
Friday, September 2nd, 2011
Particle tool Trapcode Form gets a major upgrade in the latest update to Peder Norrby's VFX plug-ins.
Wednesday, August 24th, 2011
All the highlights from the world's premier CG show, condensed into a handy coffee-break-sized info burst
Friday, August 12th, 2011
Major update adds physically based renderer, stereoscopic toolset and new rigging and animation tools.
Monday, August 1st, 2011
Upload reference images to Project Photofly to convert them to a free, downloadable 3D model.
Tuesday, May 31st, 2011
Updated Maya renderer adds 'ShaderGrind' system to make authoring accessible to non-TDs.
Saturday, October 23rd, 2010
Shaderlight plug-in ported from 3ds Max to SketchUp; offers physically based progressive rendering.
Thursday, October 7th, 2010
New high-end finishing product bundle combines Flame, Smoke Advanced and Lustre.
Monday, September 13th, 2010
Leonard Teo takes Autodesk Maya 2011 out for a spin.
Tuesday, June 29th, 2010