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Search for "random walk subsurface scattering"

Otoy ships OctaneRender 4.0

Long-awaited major update to the GPU renderer adds the Brigade path tracing engine, AI denoising, light linking, new ubermaterial.

Thursday, November 22nd, 2018

Appleseed team releases appleseed 2.0

Open-source physically based renderer gets new toon shading and image post-processing options.

Wednesday, November 7th, 2018

Appleseed team releases appleseed 1.9

Open-source renderer adds image denoising, random walk SSS, neat camera shutter curve and light path recording systems.

Monday, May 14th, 2018

Otoy reveals its roadmap for OctaneRender 2018 and 2019

Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics.

Tuesday, March 20th, 2018

Sneak peek: see Arnold's new toon shader in action

New video also shows other features due in the renderer, like support for USD and MaterialX.

Thursday, March 8th, 2018

Blender 5.0 is finally here: check out its 5 key features

Read our pick of the latest features in the open-source 3D software, from Geometry Nodes and Cycles to changes to color management.

Wednesday, November 19th, 2025

Autodesk ships Arnold 7.0

Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.

Tuesday, October 19th, 2021

Isotropix ships Clarisse 5.0

Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows.

Wednesday, May 5th, 2021

Discover 10 key features for CG artists in Unity 2020.2

Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing.

Monday, December 21st, 2020

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Latest News

Plastic Software releases Plasticity 2025.3

Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.

Tuesday, December 16th, 2025

Boris FX releases Mocha Pro 2026

Check out the changes to the planar and 3D tracking software, including a new AI-powered system for refining tricky edges on mattes.

Monday, December 15th, 2025

Chaos releases V-Ray 7.2 for Maya

Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.

Saturday, December 13th, 2025

Adobe releases Substance 3D Designer 15.1

Check out the new features in the material authoring software, improving workflow when creating and editing node graphs.

Friday, December 12th, 2025

Foundry adds 3D Gaussian Splats to the Nuke 17.0 open beta

Check out the features in the latest beta build of Nuke, also including a new BigCat node for training larger custom AI models on VFX data.

Friday, December 12th, 2025

Chaos releases V-Ray 7.2 for Blender

Check out the latest features in the Blender edition of the renderer, including macOS support, and a new distributed rendering system.

Thursday, December 11th, 2025

More News

Chaos releases Vantage 3.1 Chaos releases V-Ray 7.2 for Houdini Leopoly releases Shapelab Max 2026 QuadSpinner unveils Gaea 3.0 Insydium releases Fused 2025.4 with new animation toolset Jidou Esri releases CityEngine 2025.1 Pixar releases RenderMan 27.1 Maxon releases Red Giant 2026.1 and 2026.2 Boris FX releases Optics 2026 with AI-powered facial masking Tutorial: Cinematic Matte Painting Techniques Unity 6.3 LTS is out: see 5 key features for games artists Maxon releases Redshift 2026.2 Older Posts

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