'Highly experimental' replacement for OpenGL for real-time and viewport rendering now available in alpha builds of Blender 4.1.
Wednesday, October 18th, 2023
'Highly experimental' replacement for OpenGL for real-time and viewport rendering now available in alpha builds of Blender 4.1.
Wednesday, October 18th, 2023
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers.
Thursday, March 19th, 2020
Get a glimpse of mobile games to come with this cool UE4 demo created using the new graphics API.
Wednesday, February 24th, 2016
See tech demos for the next-gen graphics API and download drivers for Nvidia and AMD GPUs here.
Wednesday, February 17th, 2016
Imagination Technologies' demo of graphics APIs draws 40,000 gnomes in real time on a PowerVR G6430 mobile GPU.
Wednesday, August 19th, 2015
Watch an early alpha demo of the next-gen graphics API running on a PowerVR Rogue mobile GPU.
Thursday, March 5th, 2015
3D texture painting software gets new Vulkan-based geometry map baking system, and more procedural texturing nodes
Monday, December 4th, 2023
Read our run-down of the key changes in the largest ever update to Houdini, from character animation to rendering and machine learning.
Thursday, November 9th, 2023
Check out the new features in the compositing and effects software, including a new workflow for subtitles and H.264 export.
Thursday, October 26th, 2023
Check out the new features in the open-source game engine and new third-party add-ons like this volumetric cloudscapes system.
Wednesday, October 11th, 2023
GPU renderer switches from OpenCL to HIP for final-quality output. Maya and Houdini editions also updated.
Thursday, June 8th, 2023
See which major features are due in the open-source 3D software in 2023 - and which are delayed.
Tuesday, May 9th, 2023
Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI.
Thursday, March 2nd, 2023