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Search for "vulkan"

OpenUSD now supports Vulkan

Universal Scene Description's HgiVulkan backend is intended to make Vulkan a 'more compelling option' for tools developers.

Tuesday, August 13th, 2024

Blender's new Vulkan rendering backend has gone live

'Highly experimental' replacement for OpenGL for real-time and viewport rendering now available in alpha builds of Blender 4.1.

Wednesday, October 18th, 2023

Vulkan now does ray tracing

The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers.

Thursday, March 19th, 2020

Eye candy: Epic's ProtoStar Vulkan graphics demo

Get a glimpse of mobile games to come with this cool UE4 demo created using the new graphics API.

Wednesday, February 24th, 2016

Vulkan 1.0 arrives: GPU drivers already available

See tech demos for the next-gen graphics API and download drivers for Nvidia and AMD GPUs here.

Wednesday, February 17th, 2016

Compare Vulkan to OpenGL ES in 'gnomes per second'

Imagination Technologies' demo of graphics APIs draws 40,000 gnomes in real time on a PowerVR G6430 mobile GPU.

Wednesday, August 19th, 2015

Video: see Vulkan, OpenGL's replacement, in action

Watch an early alpha demo of the next-gen graphics API running on a PowerVR Rogue mobile GPU.

Thursday, March 5th, 2015

Open 3D Foundation releases O3DE 25.05

Check out the changes to the open-source game engine, including updates to multi-GPU rendering, cinematics editing and XR workflow.

Friday, June 20th, 2025

SPECviewperf 15 adds Blender and UE5 tests to the benchmark

New version of the veteran graphics benchmark for testing workstations reflects recent changes to CG software and industry pipelines.

Monday, May 5th, 2025

Unity 6.1: discover 5 key features for CG artists

See the key features in the game engine and real-time renderer, from better 3D water to Variable Rate Shading and Deferred+ rendering.

Friday, April 25th, 2025

Anima 6.0 adds traffic simulation to Chaos's crowd animation tool

Crowd animation tool for 3ds Max, Cinema 4D and Unreal Engine gets a complete traffic simulation system, and a new viewport renderer.

Tuesday, April 15th, 2025

Unity previews Unity 6.1

Check out the key artist features in the next version of the game engine, including support for Variable Rate Shading and better DX12 ray tracing.

Thursday, March 20th, 2025

5 key features in Blender 4.4

Check out the key changes in the latest version of the open-source 3D app, including important updates to animation and the CPU compositor.

Tuesday, March 18th, 2025

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Inside the RenderHub 3D gallery with four standout artists

[Sponsored] RenderHub combines a 3D art gallery and marketplace with a supportive user community. Four artists explain what makes it special.

Saturday, July 12th, 2025

Tutorial: Cityscape Set Design, Volume 1: Modeling

Combine 2D and 3D workflows to create environments for games and movies with The Gnomon Workshop's new tutorial series.

Saturday, July 12th, 2025

Chaos backs the Blender Development Fund

Renderer developer's €30,000/year contribution to the open-source 3D app follows the release of the new official edition of V-Ray for Blender.

Friday, July 11th, 2025

Plastic Software releases Plasticity 2025.2

Check out the new features in this wide-ranging update to the NURBS modeler, including new physical materials and HDRI environments.

Thursday, July 10th, 2025

Procedural Anatomy for Houdini is out of beta

Much-anticipated tool creates KineFX-compatible muscle and skin simulation rigs for use in visual effects, animation and games.

Thursday, July 10th, 2025

KeyShot adds KeyShot Studio AI to KeyShot Studio 2025.2

New generative AI features in the renderer and visualization app run on your local machine, but may create copyright-infringing results.

Wednesday, July 9th, 2025

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