Free Substance generates custom cloth materials inside Substance Designer or Substance Painter.
Sunday, July 21st, 2019
Free Substance generates custom cloth materials inside Substance Designer or Substance Painter.
Sunday, July 21st, 2019
'Complete rewrite' of the free Maya Substance plugin adds support for 8K textures, numerical output, Python scripting.
Friday, July 19th, 2019
Master industry-standard material authoring workflows with veteran games artist Josh Lynch's new Gnomon tutorial.
Saturday, July 6th, 2019
Neat add-ons automate Insomniac Games' fast environment asset workflow in 3ds Max, Blender and the Substance apps.
Wednesday, July 3rd, 2019
Master workflows for detailing environment models with Santa Monica Studio artist Nate Stephens' new Gnomon tutorial.
Monday, May 27th, 2019
Intriguing update to the material authoring tool lets users 'go beyond PBR texture maps' when creating Substances.
Friday, May 10th, 2019
Popular library of real-world scan data adopts the cross-application material format supported in V-Ray and Unreal Studio.
Tuesday, April 30th, 2019
Latest beta of the next-gen material creation tool adds option to create collections of material variations.
Tuesday, April 23rd, 2019
3D app for graphic designers gets support for cloud rendering and Substance materials, but the old V-Ray render engine has gone.
Wednesday, April 3rd, 2019
Eagerly anticipated next-gen material creation tool now in free beta for Allegorithmic subscribers.
Wednesday, March 20th, 2019
Get started with Naughty Dog artist Martin Teichmann's new series of videos for The Gnomon Workshop.
Saturday, March 16th, 2019
Neat add-on imports meshes into Substance Designer as 3D nodes for use within Substance materials.
Saturday, February 9th, 2019
Next-gen material creation tool is now available to download for free during its beta. Will become a $99 perpetual licence on final release.
Wednesday, January 30th, 2019