See impressive real-time liquids simulated using tech from future releases of Nvidia's physics engine.
Monday, April 22nd, 2013
See impressive real-time liquids simulated using tech from future releases of Nvidia's physics engine.
Monday, April 22nd, 2013
Latest outing for the game engine shows physically based materials and some very nice HDR reflections.
Monday, April 1st, 2013
Watch demos of the new camera sequencer, ICE and Syflex options - and lots of videos about CrowdFX.
Wednesday, March 27th, 2013
Watch videos of the new crowd system, mParticles, Perspective Match and pan and zoom tools.
Tuesday, March 26th, 2013
New particles and dynamics tools, better sculpting workflows: read our full guide to the highlights here.
Tuesday, March 26th, 2013
Now shipping: After Effects physics engine gets cool new simulation tools, including basic soft bodies.
Thursday, February 21st, 2013
See the new APEX Turbulence system in use to create swirly effects for the free-to-play mech shooter.
Thursday, January 31st, 2013
Watch hair being rendered in Square Enix's next-gen game engine - including a rather odd demo of a beard.
Monday, January 28th, 2013
Autodesk's Louis Marcoux posts an hour of new video training on creating believable destruction.
Monday, January 14th, 2013
See what the Arnold renderer can do even outside big VFX studios with this 250-million-particle 3D fractal.
Monday, January 7th, 2013
Control how objects fracture with texture maps via the plugin's cool new RayFire Trace system.
Monday, November 26th, 2012
Lyouta Koduka's intriguing tool for 'sculpting' Maya, Softimage and 3ds Max simulations enters free beta.
Monday, September 17th, 2012
See 3ds Max VFX guru Allan McKay's 45-minute video on fast-rendering dynamic clouds in FumeFX.
Friday, September 14th, 2012