January 8, 2021
Major rewrite of Deep FX World's standalone multiphysics simulation and procedural animation software adds new dynamic melting system. Read More »
December 30, 2020
3ds Max, Cinema 4D, Maya and Unreal Engine crowd animation tool gets GPU decoding for faster playback on Nvidia graphics cards. Read More »
December 17, 2020
Get the free beta of Nvidia's much anticipated open collaboration platform and its new app for VFX and games artists. Read More »
December 8, 2020
Check out the new features in the 3D animation software, including a big update to its Bifrost toolset. Read More »
November 26, 2020
Open-source 3D app gets another major update. Read our five-minute run-down of all the key changes. Read More »
November 25, 2020
3D clothing design tool gets new wrinkle-sculpting brush and much more customisable 3D avatars. Now rental-only. Read More »
November 14, 2020
Master modelling, animation, effects and rendering in Maya with this comprehensive tutorial series. Read More »
October 21, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools. Read More »
October 9, 2020
Deform Dynamics' real-time cloth simulation tool performs '10-100x faster' than Max's Cloth modifier. Read More »
October 8, 2020
All part of a deal between Otoy and BiteTheBytes to link the GPU-based renderer and terrain generator. Read More »
October 8, 2020
Latest updates improve character rigging and animation workflows with keyframe and mocap data. Read More »
October 5, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall. Read More »
October 5, 2020
Big update to the standalone fluid simulation tool adds new smoke solver, option to upres sims, and 'complete procedural VDB toolkit'. Read More »
October 3, 2020
Follow The Gnomon Workshop's essential introductory tutorial to Houdini's fluid simulation tools. Read More »
September 1, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation. Read More »
August 12, 2020
Big update to the digital sculpting tool adds complete cloth creation and soft body dynamics toolset. Check out all the features here. Read More »
August 8, 2020
New UE4 plugin for Atoms Crowd promises to create large real-time crowd sims on consumer PCs. Read More »
July 31, 2020
See Adobe's latest 3D research: from parametric modeling to a new real-time physically based renderer. Read More »
July 22, 2020
Check out the new node-based architecture coming to Cinema 4D in the next release, along with support for USD and Python 3. Read More »
July 17, 2020
OctaneRender subscribers can use the popular GPU-based gaseous fluid simulator free during the trial. Read More »
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