September 4, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools. Read More »
July 30, 2019
New free editions of the renderer for Unreal Engine and Blender 2.80 available as early public previews. Read More »
April 3, 2019
Game engine gets support for real-time ray tracing on Nvidia GPUs, plus new animation and virtual production tools. Read More »
November 9, 2018
New app converts scenes created in other editions of V-Ray for use in UE4, also baking out V-Ray lights. Read More »
November 8, 2018
Highlights include updates to the Niagara FX and animation tools, and a new 'Pixel Streaming' system. Read More »
July 21, 2018
Artists get new Niagara modular VFX editor, new options for shading human skin, plus cinematic DoF. Read More »
March 15, 2018
Update adds live link plugins for Maya and MotionBuilder, material layers, physical units for lights. Read More »
October 26, 2017 | 1 comment
Game engine gets support for Google's ARCore AR system, better lightmapping and media playback. Read More »
May 26, 2017
Big update to game engine adds volumetric fog; plus new physics, animation and VR editing features. Read More »
March 7, 2017 | 1 comment
In-VR mesh and animation editing tools now available as free public preview. Support for OpenSubdiv and USD also due. Read More »
February 16, 2017
Update improves texture streaming and tonemapping, adds support for Nintendo Switch and HDR displays. Read More »
November 17, 2016
Update adds contact shadows, new forward renderer aimed at VR work, built-in automated LOD generation. Read More »
September 8, 2016
New features in varied update range from Alembic support to the option to paint meshes inside the VR Editor. Read More »
August 3, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins. Read More »
June 2, 2016 | 2 comments
Check out the new VR Editor mode and Sequencer cinematic editor. Lots of new mobile options, too. Read More »
April 6, 2016
Big update to game engine includes new Sequencer cinematics editor. Source code for the upcoming VR Editor also available. Read More »
October 12, 2015 | 1 comment
Now officially released: Latest update adds initial support for OpenSubdiv, 'huge' viewport performance boost. Read More »
January 9, 2015 | 2 comments
Open-source 3D package gets new 2D animation tools, updated video editor, clutter-free fullscreen mode. Read More »
March 1, 2011 | 2 comments
New version gets improved viewport, node-based render set-up, PhysX, DMM, better fluids, new motion trails. Read More »
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