April 30, 2021
Updated: Blender, Cinema 4D, Houdini and Maya users can now run the renderer on Macs with M1 processors as well as AMD GPUs. Read More »
November 17, 2020
Download the long-awaited Blender plugin and Metal edition of the GPU renderer for current Macs. Read More »
September 15, 2020
New trial edition lets you test this major update to the GPU renderer, even if you aren't an existing user. Read More »
July 28, 2020
Videos: see the GPU renderer's powerful real-time hybrid render engine and new Blender plugin. Read More »
May 27, 2020
Check out the new features in the latest experimental build of the GPU production renderer. Read More »
April 9, 2019
Cinema 4D developer acquires the well-regarded GPU production renderer. We assess what the buyout will mean for CG artists. Read More »
June 23, 2017
See how current Nvidia workstation and gaming GPUs compare in this real-world render benchmark test. Read More »
April 6, 2017
Popular GPU-based renderer coming to OS X. Maya version to ship first, with Cinema 4D and Houdini to follow. Read More »
February 18, 2017
New integration plugin for the GPU renderer supports Houdini's native primitives, instancing and volumes. Read More »
August 25, 2016
GPU-based production renderer to get native integration with The Foundry's look development tool. Read More »
August 3, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins. Read More »
July 5, 2016
Hotly tipped biased GPU-based renderer gets new PBR material, support for volumetrics and baking. Read More »
January 27, 2016
3ds Max users get their first chance to try the increasingly popular GPU based biased production renderer. Read More »
June 23, 2014
Our week of cool tools kicks off with a 'ludicrously fast' GPU-based renderer for Maya and Softimage. Read More »