Check out the new features in the latest experimental build of the GPU production renderer.
Wednesday, May 27th, 2020
Check out the new features in the latest experimental build of the GPU production renderer.
Wednesday, May 27th, 2020
Updated: download a new shape-shifting 'VFX character' from the eye-catching Unity tech demo.
Thursday, May 21st, 2020
See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support.
Wednesday, May 6th, 2020
Check out the new particle effects and 3D titling features in the suite of effects plugins for compositing and editing apps.
Wednesday, May 6th, 2020
Check out the new ocean surface and flocking systems in the Cinema 4D particle and physics add-on.
Thursday, April 30th, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library.
Friday, April 24th, 2020
Cinema 4D real-time render engine to get support for particle rendering and SSS - and a new Maya edition.
Saturday, April 18th, 2020
Powerful enterprise-grade real-time 3D engine now available free for indie games and VFX projects.
Tuesday, April 14th, 2020
Check out the new features in Foundry's family of compositing tools, broken down by edition.
Thursday, February 20th, 2020
See the latest Unity demo short, showcasing advances in real-time shading for hair, eyes and cloth.
Thursday, January 23rd, 2020
Updated: Create, shade and render particle effects via higx's versatile BlinkScript-based point renderer.
Monday, January 6th, 2020
C#-based open-source 2D and 3D game engine gets its first major update since being made available under an MIT licence last year.
Thursday, November 14th, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019