December 21, 2020
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing. Read More »
December 20, 2020
Get to grips with Houdini's VFX-industry-standard particle effects tools with The Gnomon Workshop's detailed new introductory tutorial. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
November 18, 2020
Big update to the VFX and motion graphics plugins adds new physics and flocking controls in Particular 5. Read More »
October 29, 2020
Major update to suite of effects plugins for compositing apps adds new 'Cinematographer's Toolkit' of effects, support for 3D particles. Read More »
September 24, 2020
New force tuning option in the fluid simulation app lets users 'mask' forces to control sims precisely. Read More »
August 14, 2020
See the new tools for games artists due in Unity 2020 LTS, 2021.1 and 2021.2 - plus a bonus for anyone with a free Personal subscription. Read More »
July 23, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing. Read More »
July 16, 2020
Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust. Read More »
July 4, 2020
Major update to the Cinema 4D physics plugin adds powerful new fluids, flocking and scattering tools. Read More »
June 18, 2020
New standalone edition of the GPU-accelerated particle generator free for motion graphics and VFX. Read More »
June 16, 2020
The next generation of V-Ray is now out of beta, and available to buy. Check out the new features in Chaos Group's powerful renderer. Read More »
May 27, 2020
Check out the new features in the latest experimental build of the GPU production renderer. Read More »
May 21, 2020
Updated: download a new shape-shifting 'VFX character' from the eye-catching Unity tech demo. Read More »
May 6, 2020
See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support. Read More »
May 6, 2020
Check out the new particle effects and 3D titling features in the suite of effects plugins for compositing and editing apps. Read More »
April 30, 2020
Check out the new ocean surface and flocking systems in the Cinema 4D particle and physics add-on. Read More »
April 24, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library. Read More »
April 18, 2020
Cinema 4D real-time render engine to get support for particle rendering and SSS - and a new Maya edition. Read More »
April 14, 2020
Powerful enterprise-grade real-time 3D engine now available free for indie games and VFX projects. Read More »
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