December 13, 2022
GPU-based Cinema 4D particle, liquid and granular fluid simulation tool due in new host apps in 2023. Read More »
November 28, 2022
Long-awaited expansion of the Geometry Nodes system now available as an experimental branch of Blender. Read More »
November 8, 2022
GPU-accelerated simulation tool uses a sparse grid solver to create smoke, fire and dust in real time. Read More »
October 31, 2022
Suite of effects plugins for compositing and editing software gets new glow effects, plus major speed boost for Particle Illusion. Read More »
September 22, 2022
New GPU-accelerated particle, liquid and granular fluid simulation system for CInema 4D runs on AMD, Apple Silicon, Nvidia GPUs. Read More »
September 19, 2022
3ds Max multiphysics plugin gets new ME-L scripting language for manipulating OpenVDB data. Read More »
September 14, 2022
3D app gets new parametric Array modifier for tasks ranging from procedural modelling to motion-graphics-type effects. Read More »
August 19, 2022
Free standalone edition of the particle generator can now emit particles from imported 3D models. Read More »
August 17, 2022
Hardware-accelerated ray tracer gets new NPR render modes. Runs on AMD, Intel and Nvidia GPUs. Read More »
June 24, 2022
Update to Boris FX's set of effects plugins for compositing apps adds the option to emit particles from 3D models inside Particle Illusion. Read More »
May 13, 2022
Open-source game engine gets new animation synthesis system, 'remixable materials', updates to the Atom renderer. Read More »
April 25, 2022
Set of After Effects motion graphics plugins now runs on M1 Macs. Particular gets intial support for Layer Maps. Read More »
April 5, 2022
Milestone update to the game engine is now officially available, Check out its key features here. Read More »
March 28, 2022
See what's new in the 3ds Max particle add-on, including whitewater effects like foam and spray for liquid simulations. Read More »
March 15, 2022
Check out the new GPU-based real-time fire and smoke simulator, now available in free public beta. Read More »
January 18, 2022
Blender Institute names its four main development targets for the open-source 3D software in 2022. Read More »
November 23, 2021
Material authoring app's neat new particle nodes open up workflows from scattering to 3D plant design. Read More »
November 11, 2021
Open-source game engine gets better tonemapping, new UI theme editor, glTF export for editing scenes in DCC apps like Blender. Read More »
September 17, 2021
New versions of Trapcode Suite, VFX Suite and Magic Bullet Suite available only via subscriptions. Read More »
September 16, 2021
Powerful multiphysics plugin gets new MPM solvers to simulate granular fluids like sand and snow. Read More »