Open-source 3D package gets new modelling tools, improved smoke sims, up to 30% render speed boost.
Sunday, July 21st, 2013
Open-source 3D package gets new modelling tools, improved smoke sims, up to 30% render speed boost.
Sunday, July 21st, 2013
Production-management system gets cleaner UI, handy workflow tweaks. Watch a bite-size video tour.
Monday, July 8th, 2013
Hybrid web-based storyboarding, previz and layout tool manages shots all the way from 2D boards to final animation.
Thursday, July 4th, 2013
Free update to clever tool for relighting rendered images in real time includes native V-Ray support.
Tuesday, July 2nd, 2013
Crytek TD's free rigging toolset gets new UIs for simplifying mocap data, adding smart noise to animation.
Monday, July 1st, 2013
Next release to boost brute force raytracing and much more, VRay.info reports from End User Event 2013.
Monday, July 1st, 2013
Big update to GPU-based renderer adds volume fog, bokeh effects; better multi-threaded performance.
Friday, June 28th, 2013
Free update adds cool ZRemesher retopology toolset, better ways to trim geometry and smooth UVs.
Friday, June 28th, 2013
New features include path tracing for faster re-rendering, geometric area lights, Beam Diffusion SSS.
Friday, June 28th, 2013
Watch characters interacting automatically with chairs and stairs in 3ds Max's crowd-animation system.
Wednesday, June 26th, 2013
Free update to animation tool adds option to render larger production assets; faster, anti-aliased previews.
Wednesday, June 26th, 2013
Update also adds 'live link' with Cinema 4D, better Warp Stablizer, roto tools and 3D Camera Tracker.
Thursday, June 20th, 2013
Better cost-reporting tools in the renderfarm manager turn your 'money faucet' into a responsive pipeline.
Wednesday, June 12th, 2013