January 15, 2021
Tool for authoring Photoshop filters and converting images into PBR texture maps gets new projects system, and new lower pricing. Read More »
January 14, 2021
Compositing software's Content Aware-Fill object removal system now compensates automatically for lighting changes across a shot. Read More »
January 14, 2021
Intuitive NURBS modelling software gets a new native Mac edition, new automated annotation tools, and can now convert Sub-Ds to NURBS. Read More »
January 13, 2021
Popular Photoshop brush organiser plugin gets improved support for Apple's M1 processor in new Macs. Read More »
January 8, 2021
Check out the new features in the photogrammetry tool, including faster depth map generation and integration with laser scan data. Read More »
January 7, 2021
Landscape-generation software gets OpenColorIO support, plus better support for PBR workflows. Read More »
January 7, 2021
Check out the new features in the powerful suite of bonus tools for Foundry's 3D painting software. Read More »
December 30, 2020
3ds Max, Cinema 4D, Maya and Unreal Engine crowd animation tool gets GPU decoding for faster playback on Nvidia graphics cards. Read More »
December 24, 2020
Head-generation tool gets new set of built-in FACS facial blendshapes. Now compatible with Nuke Indie. Read More »
December 23, 2020
Cloud-based AR, VR and rendering platform gets 'world's first real-time web GPU path traced rendering'. Read More »
December 22, 2020
Check out the new features in the animation tool, including dynamic parenting for weapons and props. Read More »
December 21, 2020
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing. Read More »
December 20, 2020
Neat natural media paint package gets new thick oil paint system, true RYB colour mixing for watercolours. Read More »
December 20, 2020
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer. Read More »
December 16, 2020
See all the new features in the Houdini edition of renderer, from ACEScg to updates to VRayDirt. Read More »
December 16, 2020
UV unwrapping tools' neat new TopoCopy system is 'first unique feature in UV mapping in years'. Read More »
December 15, 2020
Check out the free game engine's new Houdini-integrated Nvidia Blast destruction physics system and improved cloth simulation. Read More »
December 15, 2020
Check out the new features in the terrain generator, including new options for searching for and importing real-world terrain data. Read More »
December 11, 2020
3D texture painting tool gets new options for creating and sharing procedural masks, isolating materials, and baking textures. Read More »
December 11, 2020
Long-awaited rewrite of the C4D renderer adds built-in compositing and new GPU rendering features. Read More »
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