August 8, 2020
Promising new app lets artists sculpt, paint and remesh detailed models on iPads or Android tablets. Read More »
May 25, 2020
Master advanced creature design techniques in ZBrush, Maya and Yeti with Gnomon's detailed guide. Read More »
May 13, 2020
Crazy new proof-of-concept feature may make it possible to create virtual claymation inside Blender. Read More »
May 13, 2020
Versatile add-on makes modelling in Houdini more like other DCC apps. See the new features here. Read More »
April 24, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library. Read More »
April 21, 2020
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture. Read More »
April 15, 2020
Discover leading ZBrush artist Pablo Munoz Gomez's personal workflow in Gnomon's new tutorial. Read More »
March 25, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine. Read More »
March 20, 2020
First Modo 14 Series release adds Ghost and X-ray display modes, plus the option to draw annotations on the viewport in asset reviews. Read More »
March 19, 2020
Maya gets new integration plugin for Rokoko's mocap library, better Bifrost performance, support for painting 16K textures. Read More »
March 3, 2020
Download the handy free suite of modelling, texturing and layout tools for 3ds Max game artists. Read More »
February 14, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export. Read More »
February 10, 2020
Neat add-on creates a beautiful set of procedural displacement effects for motion graphics and CG work. Read More »
February 5, 2020
Get Autodesk's handy free set of Maya modelling, layout and rigging add-ons, including 11 new tools. Read More »
January 20, 2020
Versatile hard-surface modelling toolkit brings workflow in Houdini more in line with other DCC tools. Read More »
December 28, 2019
First update to the unusual sketch-based modelling tool in six years adds new mesh deformation and Boolean features, plus SVG import. Read More »
December 12, 2019
Varied update adds support for simulations in cached playback; new retopology and rigging tools. Read More »
October 11, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards. Read More »
October 9, 2019
Big free update to the LightWave modelling toolkit adds new tools for UV mapping NURBS surfaces and for converting quads to NURBS. Read More »
September 20, 2019
Streamlined modeling software gets new portable edition that can be run from a flash drive. Read More »