January 22, 2021
Check out the new features in the latest update to the all-purprose hard surface modelling toolkit. Read More »
January 14, 2021
Intuitive NURBS modelling software gets a new native Mac edition, new automated annotation tools, and can now convert Sub-Ds to NURBS. Read More »
November 14, 2020
Master modelling, animation, effects and rendering in Maya with this comprehensive tutorial series. Read More »
September 18, 2020
Cut-down version of ZBrush gets automatic retopology, dynamic subdivision, and MicroPoly 'cloth'. Read More »
September 14, 2020
New Gnomon tutorial reveals how to clean 3D scan data to integrate with a photographic backplate. Read More »
September 9, 2020
Major update to Cinema 4D adds new character animation tools, better UV editing, and integrates the $399 Magic Bullet Looks suite. Read More »
August 28, 2020
First Adobe release of the virtual reality sculpting tool adds features intended to help users create more complex sculpts, better FBX export. Read More »
August 8, 2020
Promising new app lets artists sculpt, paint and remesh detailed models on iPads or Android tablets. Read More »
May 25, 2020
Master advanced creature design techniques in ZBrush, Maya and Yeti with Gnomon's detailed guide. Read More »
May 13, 2020
Crazy new proof-of-concept feature may make it possible to create virtual claymation inside Blender. Read More »
May 13, 2020
Versatile add-on makes modelling in Houdini more like other DCC apps. See the new features here. Read More »
April 24, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library. Read More »
April 21, 2020
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture. Read More »
April 15, 2020
Discover leading ZBrush artist Pablo Munoz Gomez's personal workflow in Gnomon's new tutorial. Read More »
March 25, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine. Read More »
March 20, 2020
First Modo 14 Series release adds Ghost and X-ray display modes, plus the option to draw annotations on the viewport in asset reviews. Read More »
March 19, 2020
Maya gets new integration plugin for Rokoko's mocap library, better Bifrost performance, support for painting 16K textures. Read More »
March 3, 2020
Download the handy free suite of modelling, texturing and layout tools for 3ds Max game artists. Read More »
February 14, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export. Read More »
February 10, 2020
Neat add-on creates a beautiful set of procedural displacement effects for motion graphics and CG work. Read More »
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