Jason Lewis puts HP's top-of-the-range pro mobile system through a battery of real-world tests.
Tuesday, November 10th, 2015
Jason Lewis puts HP's top-of-the-range pro mobile system through a battery of real-world tests.
Tuesday, November 10th, 2015
Jason Lewis puts three of Nvidia's top-of-the-range Quadro cards through a battery of real-world tests.
Monday, July 6th, 2015
Updated: Handy set of artist-created add-ons gets new UE4 shader, Color Temperature adjustment layer.
Friday, June 12th, 2015
Videos: see the key features of this major update, including the new Advanced Viewport and FX tools.
Friday, May 22nd, 2015
DreamWorks veteran Jessica Canter's new 150-minute tutorial provides a broad-based guide to environment work.
Friday, May 15th, 2015
Check out the month's best tech demos, including some stunning work from The Mill and Blur Studio.
Saturday, February 28th, 2015
Physically based renderer adds spotlights, OpenVDB and UDIM support, smart selective sampling.
Thursday, January 29th, 2015
Inexpensive 3ds Max plugin speeds up the process of baking multi-tile textures for Mari, Mudbox or ZBrush.
Friday, January 16th, 2015
Licensed for commercial work, aimed at indie games artists, and priced at just $300 and $150 a pop.
Friday, December 12th, 2014
VFX-friendly release to add support for OpenVDB, Mari's UDIM textures, improved skin rendering system.
Tuesday, December 2nd, 2014
Now shipping: Speed boosts, new progressive renderer, plus new option to render Bifrost meshes.
Thursday, October 23rd, 2014
Updated: Virtual texturing plugin lets you use 4 Terapixel textures inside Unity Pro. Free public trial out now.
Tuesday, September 2nd, 2014
Get a handy collection of free Mari shaders and procedurals, compiled by Weta Digital's Jens Kafitz.
Tuesday, July 1st, 2014