Render-management system and particle renderer get shiny new updates, just in time for Christmas.
Thursday, December 22nd, 2011
Render-management system and particle renderer get shiny new updates, just in time for Christmas.
Thursday, December 22nd, 2011
Free update adds native support for Ornatrix hair, improved fur rendering, expanded GPU-based workflow.
Tuesday, December 20th, 2011
Powerful new tool offers topology and texture UV-independent grooming for use in VFX pipelines.
Monday, November 28th, 2011
Gains five years' exclusive access to XGen Arbitrary Primitive Generator technology used on Bolt and Tangled.
Wednesday, August 10th, 2011
3ds Max renderer to support hair, improved Magma and fractals, and gain new standalone sibling app.
Monday, August 1st, 2011
Updated renderer adds native particle rendering, plus improved hair rendering and motion blur.
Monday, March 28th, 2011