May 22, 2013
Our pick of the best CG research covers hair capture, smoke sims - and even fixes for bad handwriting. Read More »
May 21, 2013
See The Mill's painstaking muscle and skin simulation work on its new ad for animal rights charity PETA. Read More »
May 14, 2013
Cloud render service now lets users upload hair data in ASE format. Check out some amazing images. Read More »
May 1, 2013
Free collection of 3Delight and RenderMan shaders simplifies the process of lighting hair and fur. Read More »
April 17, 2013
Updated: Extra videos show the cult animation and rendering tool's new Skelevision interactive rigging view. Read More »
March 6, 2013
Work-in-progress system creates fully rigged 3D characters in your browser for export in FBX format. Read More »
February 22, 2013
Impressive update adds high-end rigid-body dynamics, true claylike sculpting to the open-source app. Read More »
February 19, 2013
New plugin integrates Thea Render engine inside Max, including support for Particle Flow and instancing. Read More »
February 7, 2013
Update to renderer adds support for Alembic geometry, instancing within V-Ray RT, Hair Farm hair. Read More »
January 28, 2013
Watch hair being rendered in Square Enix's next-gen game engine - including a rather odd demo of a beard. Read More »
November 14, 2012 | 2 comments
Big update to the free CG character generator improves base mesh, adds libraries of hair and clothes. Read More »
November 5, 2012
See cool new ways to reconstruct hair from thermal images, clouds from photos and rigs from sketches. Read More »
October 30, 2012 | 6 comments
Import files in the new industry-standard interchange format into 3ds Max, complete with animation. Read More »
July 26, 2012
Major free update adds retopology tools, new Insert Multi Mesh system, (almost) unlimited undos. Very cool. Read More »
July 14, 2012 | 2 comments
Convert particle-based Blender hair to an FBX file to stamp out low-poly character baldness. Read More »
May 1, 2012 | 4 comments
Patent wrangle with Shave and a Haircut developer Joe Alter stops Maya add-on being sold in the US. Read More »
February 7, 2012
Free upgrade adds dedicated new hair material, improvements to GPU-based interactive preview renderer. Read More »
January 30, 2012
You wait a week for a tool to convert ZBrush 4R2b hair to splines, then two come along at once. Read More »
January 30, 2012
Updated: Export hair created with the recent ZBrush 4R2b update to 3ds Max - and now Maya and Blender. Read More »
January 25, 2012
Developer releases free ZBrush update and announces upcoming QRemesher retopology add-on. Read More »