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Glare Technologies

  • Glare Technologies ships Indigo Renderer 3.8

    December 4, 2014

    Unbiased renderer gets object scattering, big speed boosts. Pure GPU rendering coming in version 4. Read More »

  • Glare Technologies ships Indigo Renderer 3.6

    November 15, 2013

    Unbiased renderer gets shadow catcher material, spherical camera, better integration with 3ds Max. Read More »

  • Glare Technologies ships Indigo Renderer 3.2

    April 26, 2012

    Latest update to physically based render engine adds Sun & Sky system, direct link to Cinema 4D. Read More »

  • Indigo RT: sub-$200 GPU-based unbiased renderer

    June 15, 2011

    Glare Technologies launches inexpensive new addition to its line-up of physically based renderers. Read More »

  • Video: Indigo Renderer 3.0 goes GPU-accelerated

    May 18, 2011

    Unbiased renderer to support CUDA and OpenCL-powered real-time materials and camera editing. Read More »

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