March 24, 2016
See the best new work created with Substance Designer and Painter: from personal stills to AAA titles like Uncharted 4. Read More »
March 16, 2016
3D painting tool gets Iray renderer integrated inside, new Clone and Smudge tools, new Linux edition. Read More »
March 8, 2016
Modo 10.0v1 due out in Q2, and 'opens new doors' for games and VR. Modo 10.1 and 10.2 to follow. Read More »
December 3, 2015
Updated, now shipping: Texturing app gets OpenSubdiv support; Arnold, V-Ray, Redshift and UE4 shaders; native Modo integration. Read More »
December 1, 2015
See the best new projects created using the 3D clothing design tool - from Ted 2 to Metal Gear Solid V. Read More »
October 28, 2015
See artists from ILM, Disney and Blizzard give their career tips at a free live event in LA on 5 November, or watch online. Read More »
September 9, 2015
Toolkit for turning source images into games texture maps gets new PBR shaders, new emissive and opacity outputs. Read More »
August 26, 2015
Both Allegorithmic texturing tools get export presets for V-Ray, Arnold, Redshift and Corona; new viewport display options. Read More »
June 11, 2015
Next-gen texturing tool gets new AO channel - plus much-requested option to paint straight lines. Read More »
June 5, 2015
Turn models into photorealistic 3D presentations to view in a browser with the new Marmoset Viewer. Read More »
May 7, 2015
Import procedural materials in Substance format into any edition of the software except Cinema 4D Lite. Read More »
April 17, 2015
Piranha Bytes artist's handy UV packing tool promises better results in less time than packing by hand. Read More »
March 1, 2015
A two-minute gallop through the best recent game CG, from Assassin's Creed Unity to The Order: 1886. Read More »
February 20, 2015
Games texturing tool to get new Smart Materials system, texture bakers, improved viewport display. Read More »
December 17, 2014
Next-gen games texture painting app gets support for material IDs, ZBrush-style Lazy Mouse system. Read More »
October 23, 2014
Updated: new versions of NDO and DDO now officially out of beta. New batch options and 16K support too. Read More »
October 15, 2014
Much-anticipated next-gen games texture-painting tool finally ships. Check out the key features here. Read More »
September 30, 2014
Games texture map creation tool gets support for PBR workflow. Neat shadow-removal and tiling options. Read More »
September 4, 2014
Cool new tool converts HDR files between formats and generates specular and irradiance textures. Read More »
September 2, 2014
Updated: Virtual texturing plugin lets you use 4 Terapixel textures inside Unity Pro. Free public trial out now. Read More »