New plugin lets users style hair faster than with Max's native tools, and paint hair guides freehand.
Monday, February 17th, 2014
New plugin lets users style hair faster than with Max's native tools, and paint hair guides freehand.
Monday, February 17th, 2014
Updated: global network of studios taking part includes Oscar-winning production house Autour de Minuit.
Thursday, January 30th, 2014
Maya fur plugin adds procedural feather geometry, new grooming tools, support for OpenSubdiv.
Friday, December 13th, 2013
Updated: innovative hybrid 2D/3D tool gets lots of new render features, Python and Alembic 1.5 support.
Wednesday, October 9th, 2013
See The Mill's painstaking muscle and skin simulation work on its new ad for animal rights charity PETA.
Tuesday, May 21st, 2013
Free collection of 3Delight and RenderMan shaders simplifies the process of lighting hair and fur.
Wednesday, May 1st, 2013
New plugin integrates Thea Render engine inside Max, including support for Particle Flow and instancing.
Tuesday, February 19th, 2013
Major free update adds retopology tools, new Insert Multi Mesh system, (almost) unlimited undos. Very cool.
Thursday, July 26th, 2012
Patent wrangle with Shave and a Haircut developer Joe Alter stops Maya add-on being sold in the US.
Tuesday, May 1st, 2012
Promising new fur-and-feathers generation plugin adds support for the Arnold and V-Ray renderers.
Thursday, April 26th, 2012
Free upgrade adds dedicated new hair material, improvements to GPU-based interactive preview renderer.
Tuesday, February 7th, 2012
You wait a week for a tool to convert ZBrush 4R2b hair to splines, then two come along at once.
Monday, January 30th, 2012
Updated: Export hair created with the recent ZBrush 4R2b update to 3ds Max - and now Maya and Blender.
Monday, January 30th, 2012