New product based on the core technology from the Bitsquid engine to go on show at GDC 2015.
Monday, March 2nd, 2015
New product based on the core technology from the Bitsquid engine to go on show at GDC 2015.
Monday, March 2nd, 2015
Check out the month's best tech demos, including some stunning work from The Mill and Blur Studio.
Saturday, February 28th, 2015
Interactive 3D presentations created using the online platform can now be viewed natively on your iPad.
Friday, November 14th, 2014
Check out Nvidia's new voxel GI tech demo - and test whether the moon landings were faked in the process.
Tuesday, November 11th, 2014
Designed to showcase use of OpenCL 2.0 for raytracing, and due for an open-source release.
Monday, September 1st, 2014
Markerless facial mocap system adds support for multiple characters, option to stream data live into Unity.
Friday, August 8th, 2014
OpenCL-based 'GPU prototype' of the VFX industry-standard renderer to demo on AMD's booth at Siggraph.
Wednesday, August 6th, 2014
Updated: See the first video of this interesting tool that aims to rethink animation for artists, not TDs.
Monday, July 21st, 2014
Read our five-minute digest, from Blender 2.71 and GPU support in Fabric Engine to Autodesk buying Shotgun.
Tuesday, July 1st, 2014
See some amazing shots created in the Maya crowd-simulation system from studios all over the world.
Thursday, June 5th, 2014
Updated: sizeable new update to engine to add new IK solver and camera animation system.
Tuesday, May 20th, 2014
Video: GPU-enabled implementation of Pixar's subdivision surface libraries coming in Blender 2.72.
Tuesday, May 6th, 2014
See the first teaser of the new smart modelling workflow in the upcoming release - an official one, this time.
Wednesday, March 5th, 2014