Now officially released. New denoise system and PBR shader in Cycles, plus some great add-ons.
Wednesday, September 13th, 2017
Now officially released. New denoise system and PBR shader in Cycles, plus some great add-ons.
Wednesday, September 13th, 2017
Blender production tracking system and render manager used on the Institute's shorts now in public beta.
Thursday, July 13th, 2017
Export 3ds Max scenes to Blender for rendering 'in two clicks'. Converts V-Ray materials to their Cycles equivalents automatically.
Friday, June 2nd, 2017
Check out the feature set for the new, not-quite-PBR real-time render engine due in Blender 2.8 this year.
Friday, March 24th, 2017
New update improves speed of Blender's Cycles renderer over 10x on shots with motion blur and hair.
Tuesday, February 14th, 2017
Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D.
Thursday, November 17th, 2016
OpenCL-based GPU render engine will be integrated into Cinema 4D over the next few release cycles.
Monday, October 31st, 2016
Updated: X-Particles dev Insydium posts price info and full demo video for its upcoming Cycles 4D plugin.
Tuesday, October 4th, 2016
Now shipping: Open-source 3D app gets cool new curve sketching tool, 'Bendy Bones', Alembic import.
Friday, September 30th, 2016
See the best new work created using the open-source 3D app, from cartoon shorts to photorealistic VFX.
Tuesday, September 13th, 2016
Updated: Onelvxe Studios' add-on mimics RenderMan's 'ubershader' in Blender. Now a paid-for product as well as a free beta.
Tuesday, July 19th, 2016
Open-source renderer gets new shadowcatcher system, plus variance clamping to reduce artefacts in renders.
Wednesday, May 18th, 2016
Updated: Open-source 3D tool gets support for OpenVDB volumetrics, better sculpting and Boolean tools.
Monday, March 21st, 2016