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  • The Foundry announces Modo 901

    April 8, 2015

    Price of an individual licence up $300, but MeshFusion comes free. See the new modelling, UV and rendering tools here. Read More »

  • Rendering Systems releases ShaderMap 3

    April 7, 2015 | 1 comment

    Inexpensive texture map creation tool gets new baking options, image filters, support for 32-bit workflow. Read More »

  • Otoy announces OctaneRender 3

    March 19, 2015

    Big update to GPU-based renderer to add volumetrics; support OSL, Ptex, FBX and OpenCL; and ready Octane for VR work. Read More »

  • Allegorithmic releases Substance Designer 4.5

    October 7, 2014

    Update to games texture-creation tool streamlines baking workflow, creating physically based shaders. Read More »

  • The Foundry ships Modo 801

    April 25, 2014

    'Monster' across-the-board update includes node-based shading, new animation tools, better dynamics. Read More »

  • 3d-io releases Flatiron 2.0 for 3ds Max

    April 22, 2014

    Games texture-baking plugin now supports animated textures; outputs multiple render elements in one pass. Read More »

  • Allegorithmic releases Substance Designer 4.1

    February 25, 2014 | 1 comment

    Games texturing tool gets new baking options and ability to group nodes. Eight new video tutorials, too. Read More »

  • Jorge Rodriguez releases SMAK 2.0 for free

    July 12, 2012

    Fast, lightweight tool for baking hi-res models into normal, AO and cavity maps goes open source. Read More »

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