Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here.
Wednesday, July 31st, 2019
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here.
Wednesday, July 31st, 2019
Texture painting software gets support for RTX-accelerated texture baking on Nvidia GPUs.
Friday, July 26th, 2019
Handy standalone tool removes baked-in shadows from textures generated via photogrammetry.
Monday, July 8th, 2019
'Really real-time' physically based renderer gets support for 360° spherical and overscan rendering.
Friday, June 21st, 2019
Check out the new features in Insydium's Cinema 4D version of Blender's Cycles render engine.
Monday, April 8th, 2019
Major update to the 3D software adds new GPU render engine, animation layers, first step towards Houdini-like procedural workflows.
Wednesday, March 27th, 2019
New site provides high-resolution scanned textures of environment materials under a CC0 licence.
Thursday, June 21st, 2018
Updated: neat Star Wars short shows the real-time effects possible in UE4 with this new extension to DX12.
Wednesday, March 21st, 2018
Node-based tool for authoring effects filters gets new workflow to support any 2D image-editing app.
Tuesday, November 21st, 2017
3D texture painting software gets support for HBAO, new live edge wear system, 230 new alphas.
Thursday, June 22nd, 2017
Check out the feature set for the new, not-quite-PBR real-time render engine due in Blender 2.8 this year.
Friday, March 24th, 2017
Texture-creation app gets eight new filters for blending and editing 3D scanned real-world materials.
Friday, December 16th, 2016
Promising real-time fur system with self-shadowing and physics now available for Unity as well as UE4.
Thursday, December 1st, 2016