Free non-commercial edition of ZBrush gets new sculpting brushes and now renders turntable movies.
Wednesday, May 19th, 2021
Free non-commercial edition of ZBrush gets new sculpting brushes and now renders turntable movies.
Wednesday, May 19th, 2021
Download the free Attic demo to try RTX global illumination, and see a video of direct lighting tech RTXDI.
Friday, April 16th, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset.
Monday, April 5th, 2021
Iterative update to the 3D software updates key modelling tools like Smart Extrude, and the Bake to Texture system for games work.
Wednesday, March 24th, 2021
Big update to the terrain generator introduces new UI, history system, raises build speed by up to 60%.
Thursday, January 28th, 2021
Tool for authoring Photoshop filters and converting images into PBR texture maps gets new projects system, and new lower pricing.
Friday, January 15th, 2021
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing.
Monday, December 21st, 2020
Check out the clever Thick Skin system, new detailing tools and updates to ZModeler in the latest update to the digital sculpting app.
Wednesday, December 9th, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping.
Friday, December 4th, 2020
Crazy new Maya toolset will let you design wrinkles for 3D characters interactively and export to UE4.
Friday, October 16th, 2020
Neat €3 plugin assembles folders of texture maps into PBR materials for 'even the messiest scenes'.
Thursday, September 10th, 2020
3D texture painting software gets long-awaited ability to paint across UDIM tiles. Check out the other new features here.
Friday, July 24th, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing.
Thursday, July 23rd, 2020