March 27, 2013
Watch demos of the new camera sequencer, ICE and Syflex options - and lots of videos about CrowdFX. Read More »
December 6, 2012 | 2 comments
Normal mapping toolkit gets new image-editing controls, faster algorithms, 15 built-in grunge maps. Read More »
November 29, 2012
Powerful new tool automates process of creating realistically distressed games textures, looks awesome. Read More »
November 13, 2012
Popular 3ds Max hair solution now supports Maxwell Render; support for V-Ray and finalRender improved. Read More »
September 29, 2012
Updated: 'album' of lighting plugins provides production-ready shortcuts for complex tasks. Beta out now. Read More »
July 24, 2012
You wait years for an affordable map creation tool aimed at indie game artists, then two come along at once. Read More »
July 12, 2012
Fast, lightweight tool for baking hi-res models into normal, AO and cavity maps goes open source. Read More »
June 24, 2012
Update to $40 normal map creation tool adds real-time 3D preview, multi-core support, PSD export. Read More »
April 22, 2012
GPU-accelerated ambient occlusion plugin now compatible with After Effects CS5 and up on OS X Lion. Read More »
February 21, 2012
GPU-accelerated plugin calculates ambient occlusion from the Z-depth data embedded in your renders. Read More »
April 4, 2011 | 1 comment
Point cloud renderer for Softimage gains GI, AO, DoF, motion blur. Check out the new 'Cloudalypse' demo above. Read More »