The VES Award nominee runs through her favourite tools in Maya, and her tips for young animators.
Wednesday, June 11th, 2014
The VES Award nominee runs through her favourite tools in Maya, and her tips for young animators.
Wednesday, June 11th, 2014
The creator of Days of Future Past's deadly Sentinels reveals his key tools and workflow secrets.
Thursday, June 5th, 2014
The games veteran discusses his concept workflow, and the art of building bitchin' maquettes of mechs.
Tuesday, April 29th, 2014
The Fast & Furious 6 veteran tells us how a chance meeting with Ralph McQuarrie led to a career in VFX.
Wednesday, March 26th, 2014
The top architectural designer looks back on a career that spans malls, Doom 4 and Hollywood movies.
Tuesday, February 18th, 2014
Blizzard's former 3D art director tells us about his move to movies, and his tips for faster design in 3ds Max.
Wednesday, February 5th, 2014
The Interplay veteran turned movie art star tells us about his eclectic career, and gives his tips for young artists.
Monday, January 20th, 2014
The versatile technical director discusses the key skills for today's TDs, and his tips for young FX artists.
Monday, December 9th, 2013
The award-winning illustrator reveals his tips for painting realistic creatures and for promoting your work online.
Wednesday, December 4th, 2013
The designer and illustrator reveals his workflow and tells us why concept art is "bullshitting with visual aids".
Wednesday, September 18th, 2013
The top concept artist explains his workflow - and reveals why listening to metal can help your matte work.
Monday, September 9th, 2013
The creature artist and veteran of Rango and Pacific Rim runs our gauntlet of tech and career questions.
Thursday, September 5th, 2013
The master artist tells us about his work, his creativity tips, and SB Explore, his upcoming art workshop.
Monday, May 13th, 2013