Maya edition of the renderer gets support for MaterialX, initial support for LookdevX, and the option to scatter lights with Chaos Scatter.
Monday, February 19th, 2024
Maya edition of the renderer gets support for MaterialX, initial support for LookdevX, and the option to scatter lights with Chaos Scatter.
Monday, February 19th, 2024
Real-time renderer for exploring large V-Ray scenes gets better hair and fur rendering, better denoising and upscaling, new firefly filter.
Saturday, December 9th, 2023
Sizeable update to the production renderer adds MaterialX support, new Enscape bridge, and updates to V-Ray GPU and Chaos Scatter.
Thursday, November 30th, 2023
Real-time ray tracing renderer becomes first DCC app to support NVIDIA's DLSS 3.5 and its AI-trained Ray Reconstruction denoiser.
Friday, September 22nd, 2023
Check out the new features in the heavyweight production renderer, including new compositing modes in the Stylized Looks NPR toolset.
Friday, June 30th, 2023
Read our pick of the new features in the open-source 3D software: from Simulation Nodes and GPU ray tracing to neat hidden bonuses.
Tuesday, June 27th, 2023
Scene layout and rendering tool's new AI-based GPU denoiser cuts rendering times by 'up to 99%'.
Friday, June 23rd, 2023
Check out the latest changes to the Houdini edition of V-Ray, including a new unified installer, and updates to the Hydra render delegate for Solaris.
Wednesday, June 14th, 2023
Check out the new features in the SketchUp edition of renderer, like cutaway rendering in V-Ray GPU.
Thursday, June 1st, 2023
Sizeable update to the rotoscoping app also adds new film grain nodes and the Primatte chroma keyer.
Thursday, April 27th, 2023
Free edition of the renderer is licensed for personal use and tools development. Now includes RenderMan XPU.
Tuesday, April 18th, 2023
Heavyweight VFX and animation renderer now includes Pixar's own AI-trained denoiser. Sizeable update to RenderMan XPU, too.
Tuesday, April 18th, 2023
Now shipping: visualisation tool gets streamlined new UI, updated path tracer, multi-GPU rendering.
Tuesday, April 4th, 2023