Free DirectX 11-based viewer lets games artists review assets in a range of standard 3D file formats.
Tuesday, July 23rd, 2013
Free DirectX 11-based viewer lets games artists review assets in a range of standard 3D file formats.
Tuesday, July 23rd, 2013
New Lynx A camera promises all-in-one 3D scanner and mocap system for the price of a full-frame DSLR.
Thursday, February 7th, 2013
New tablet-based tool logs shot data on set for use with 5th Kind's asset-management system.
Monday, August 6th, 2012
Director and VFX supervisor Peter Szewczyk takes us through the making of his award-winning short.
Wednesday, October 26th, 2011
'What about the game, Duke? Was it any good?' 'Yeah, but after 12 f**king years, it should be."
Monday, January 24th, 2011
Large scale, physically-correct fluid simulations now possible.
Wednesday, May 19th, 2010
Interview with Mark Rodahl, VFX Supervisor, and Scott Byrd, Publicist at Rhythm & Hues.
Monday, June 2nd, 2003