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Planetside Software releases Terragen 3.3

Monday, August 17th, 2015 | Posted by Jim Thacker


Ponte Salario Sunrise, Ulco Glimmerveen‘s Terragen 3 scene. The 3.3 update adds a new ‘per-object RTO’ system, enabling users to fine-tune which parts of a scene are raytraced, and which receive displacement.

Planetside Software has released Terragen 3.3, the latest update to its landscape-generation software, adding a new ‘per-object raytracing’ mode, plus the option to edit TCB values in the curve editor when animating.

Trade raytracing and displacement on a per-object basis
The headline change is the new Render method parameter, which enables users to choose which parts of a scene are rendered using ray tracing (faster, but doesn’t support displacement) and which are displaced.

Planetside describes it as ‘per-object RTO’.

New animation options, performance boosts
The update also adds the option to edit Tension, Continuity and Bias values for animation keys in the animation view’s curve editor.

Other than that, it’s largely performance enhancements and bugfixes, although there is a new HD option for 3D and shader/heightfield previews, which doubles the maximum detail on view.

The update isn’t listed on the Terragen homepage, but you can read the feature list via the forum thread below.

Pricing and availability
Terragen 3.3 is available for Windows, Linux and Mac OS X. New licences cost $199 for the Creative edition, which has limited render resolution; or $549 for the Professional edition. The animation module costs $150.

Read a full list of new features in Terragen 3.3 on Planetside’s forum

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