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Epic adds Substance support to Unreal Engine

Monday, February 18th, 2013 | Posted by Jim Thacker

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Epic Games has added support for Allegorithmic’s Substances in the latest builds of Unreal Engine 3 and the free Unreal Development Kit. The parametric texture format is already supported in Unity.

Substances are supported natively in 3ds Max and Maya, and may be created or edited with Allegorithmics’s own Substance Designer. The developer claims that using the format can save “up to 80% of production time”.

To prove the point, Allegorithmic has whipped up a quick (and very Lovecraftian) tech demo. Titled ‘Beneath’, the video above follows one Mr. Ward delving into the dark places beneath Innsmouth.

Read more about Substance support in UE3

Read more about the Beneath demo (Includes making-of video)

Download the Unreal Development Kit

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  • Dave

    because games would be a lot better if we all used the same procedural shaders.

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