March 7, 2011
Footage of Unreal Technologies' GDC demo uploaded to YouTube. Draw your own comparisons to CryEngine 3. Read More »
March 4, 2011
Crytek releases stunning new tech demo and clips of 11 projects being completed in the game engine. Read More »
March 3, 2011
Autodesk's Mac-only editorial finishing system gets new 3D lighting system, Flame FX toolset. Read More »
March 3, 2011
Innovative - and inexpensive - hybrid biased/unbiased renderer gets first commercial release Read More »
March 3, 2011
Good-looking pre-alpha gameplay footage on show for EA/DICE's upcoming Windows FPS. Read More »
March 2, 2011
Developer promotes standard UIs, 'one click' interoperability, and price savings on its new bundle deals. Read More »
March 2, 2011
Mainly standardisation with other Autodesk apps and UI updates, but also support for stereo workflow. Read More »
March 1, 2011 | 2 comments
3D paint package to gain support for Ptex format, large production data sets, character posing workflow. Read More »
March 1, 2011
ICE toolset expanded to cover modelling and Syflex cloth; Lagoa Multiphysics rolled into software. Read More »
March 1, 2011 | 2 comments
New version gets improved viewport, node-based render set-up, PhysX, DMM, better fluids, new motion trails. Read More »
March 1, 2011
New live content game authoring tool links Maya directly to game engines. Read More »
March 1, 2011
Update to feature Nitrous viewport, start of unified physics system, new LSCM UV unwrap tools. Read More »
March 1, 2011
Ignore the dance sequences and the lack of extra features: Megamind is a superior supervillain comedy, says Fernando Caire. Read More »