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Unity 3.2 adds new animated water, depth of field effects

Wednesday, February 16th, 2011 | Posted by Jim Thacker

Unity Technologies has released a new update to the Unity game engine.

Major new features in Unity 3.2 include a new water prefab complete with waves and foam automatically generated at shorelines; updated depth of field, including Bokeh effects; and ‘bugfixes galore’.

Read the full (extensive) list of new features online

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