Unity 3.2 adds new animated water, depth of field effects
Wednesday, February 16th, 2011 | Posted by Jim Thacker
Unity Technologies has released a new update to the Unity game engine.
Major new features in Unity 3.2 include a new water prefab complete with waves and foam automatically generated at shorelines; updated depth of field, including Bokeh effects; and ‘bugfixes galore’.
Read the full (extensive) list of new features online
Tags: Bokeh effects, depth of field, foam, Game Engine, Unity 3.2, Unity Technologies, update, water, waves