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Tutorial: master the basics of linear workflow in Max

Friday, December 17th, 2010 | Posted by Jim Thacker

Bemused by all this recent talk of linear workflow? Fred Ruff can help.

This brief online tutorial by the 3ds Max and V-Ray artist distills what you need to know into one concise blog post, and discards the stuff you don’t. Recommended reading for a lunchbreak or a few minutes’ downtime.

Visit Fred Ruff’s blog here (tutorial is currently on home page)

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