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  • Gnomon ships new guide to games environment art

    December 29, 2014

    Master hard-surface workflows in ZBrush with Nate Stephens' Environment Modeling and Sculpting for Game Production. Read More »

  • Gnomon releases Creating Terrains with Satellite Data

    April 28, 2014

    New two-tutorial set provides comprehensive guide to creating detailed, art-directable 3D terrain. Read More »

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