Big update to the standalone fluid simulation tool adds new smoke solver, option to upres sims, and 'complete procedural VDB toolkit'.
Monday, October 5th, 2020
Big update to the standalone fluid simulation tool adds new smoke solver, option to upres sims, and 'complete procedural VDB toolkit'.
Monday, October 5th, 2020
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available.
Wednesday, September 30th, 2020
New trial edition lets you test this major update to the GPU renderer, even if you aren't an existing user.
Tuesday, September 15th, 2020
Natural media painting and vector drawing app for iOS and Windows devices gets new brush previews, plus support for clipping masks.
Thursday, August 20th, 2020
Now shipping: new procedural animation app blends 'the power of 3D with the ease of use of 2D'.
Wednesday, August 12th, 2020
Native version of Photoshop for iPad gets option to refine edges of selections to improve cutouts.
Tuesday, July 28th, 2020
OctaneRender subscribers can use the popular GPU-based gaseous fluid simulator free during the trial.
Friday, July 17th, 2020
See the new local space transform mode and updates to baking workflow in the 3D texturing tool. Now available on macOS again.
Thursday, July 16th, 2020
UV unwrapping and packing tools get Photoshop-style system for distributing UV islands, new autosave feature.
Tuesday, May 12th, 2020
New integrated version of the EmberGen real-time gaseous fluid simulator coming to OctaneRender.
Tuesday, April 14th, 2020
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers.
Thursday, March 19th, 2020
Check out the neat new features in Serif's professional image-editing, vector design and layout tools.
Friday, February 28th, 2020
Check out Apple's new app for converting 3D models to USDZ, along with free alternatives for Windows and Linux.
Tuesday, January 14th, 2020