January 26, 2021
Powerful virtual reality design tool now free to individual artists, including OBJ, FBX, IGES export. Read More »
January 14, 2021
Intuitive NURBS modelling software gets a new native Mac edition, new automated annotation tools, and can now convert Sub-Ds to NURBS. Read More »
December 16, 2020
UV unwrapping tools' neat new TopoCopy system is 'first unique feature in UV mapping in years'. Read More »
December 11, 2020
3D texture painting tool gets new options for creating and sharing procedural masks, isolating materials, and baking textures. Read More »
November 25, 2020
Check out the latest workflow improvements in Quixel's free tool for exporting Megascans assets to DCC apps and game engines. Read More »
October 21, 2020
Digital painting app 'reimagined' for iPhone as well as iPad. New text system, smudge brushes and in-app collaboration features, too. Read More »
October 19, 2020
Open-source painting software gets scriptable fill layers, support for dynamic colour gradients, and improved MyPaint colour picker. Read More »
October 14, 2020
Neat work-in-progress tool offers a 'fast, non-destructive' way to modify USD assets outside DCC apps. Read More »
October 7, 2020
'Really real-time' renderer gets new color correction filter. Now fully integrated into the C4D viewport. Read More »
October 5, 2020
Big update to the standalone fluid simulation tool adds new smoke solver, option to upres sims, and 'complete procedural VDB toolkit'. Read More »
September 30, 2020
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available. Read More »
September 15, 2020
New trial edition lets you test this major update to the GPU renderer, even if you aren't an existing user. Read More »
September 3, 2020
Big update to the renderer to add Sylized Looks, new layered materials, Phasor noise - and the long-awaited RenderMan XPU. Read More »
August 20, 2020
Natural media painting and vector drawing app for iOS and Windows devices gets new brush previews, plus support for clipping masks. Read More »
August 12, 2020
Now shipping: new procedural animation app blends 'the power of 3D with the ease of use of 2D'. Read More »
July 28, 2020
Native version of Photoshop for iPad gets new system for livestreaming your work to Behance. Read More »
July 17, 2020
OctaneRender subscribers can use the popular GPU-based gaseous fluid simulator free during the trial. Read More »
July 16, 2020
See the new local space transform mode and updates to baking workflow in the 3D texturing tool. Now available on macOS again. Read More »
May 12, 2020
UV unwrapping and packing tools get Photoshop-style system for distributing UV islands, new autosave feature. Read More »
April 14, 2020
New integrated version of the EmberGen real-time gaseous fluid simulator coming to OctaneRender. Read More »
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