May 7, 2013
Real-time raytracing plugin for Max promises blazing-fast look dev, lighting and visualisation workflows. Read More »
April 17, 2013
Interactive viewport plugin for Rhino is first third-party tool written with the PowerVR Brazil SDK raytrace toolkit. Read More »
March 27, 2013
Watch demos of the new camera sequencer, ICE and Syflex options - and lots of videos about CrowdFX. Read More »
March 26, 2013
Watch videos of the new modelling, scene assembly and Paint Effects options and the DirectX 11 viewport. Read More »
March 26, 2013
Watch videos of the new crowd system, mParticles, Perspective Match and pan and zoom tools. Read More »
March 26, 2013
New particles and dynamics tools, better sculpting workflows: read our full guide to the highlights here. Read More »
February 28, 2013
'Will it be in 3ds Max 2014?' teaser video shows improved performance on multi-million-poly scenes Read More »
February 5, 2013 | 3 comments
Imagination Technologies thinks so. We explore why its new raytracing cards could change how you work. Read More »
August 16, 2012
New plugin based on the PowerVR Brazil SDK provides interactive raytraced previews inside Maya. Read More »
August 8, 2012
3D paint package gets real-time shadows, support for overlapping UVs, Photoshop .abr brush import. Read More »
March 29, 2012 | 3 comments
Upcoming update to add ICE-based crowd simulation system and new high-quality viewport display. Read More »
March 17, 2011 | 8 comments
User video points up differences in performance between "beast"-like 3ds Max 2012 and "joke"-like 2011. Read More »
March 1, 2011
Update to feature Nitrous viewport, start of unified physics system, new LSCM UV unwrap tools. Read More »