February 15, 2019
See the renderer's improved light cache GI engine in action on a scene with 5,000 light sources. Read More »
February 1, 2019
Scattering plugin adds option to edit distribution and colour of objects during interactive renders. Read More »
November 30, 2018
Update improves IPR performance in the 3ds Max renderer, and adds support for GPU bucket rendering. Read More »
November 6, 2018
Fluid simulator gets support for instancing sims, plus volumetric rendering on the GPU via V-Ray Next for Maya. Read More »
November 5, 2018
Buyout expected to speed up development of C4D edition of the renderer, but makes it rental-only. Read More »
September 17, 2018
Open beta of next big update to renderer gets new layered texture node, in-viewport OptiX denoising. Read More »
August 11, 2018
Update improves the IPR and GPU rendering architectures, extends the new toon and hair shaders. Read More »
August 10, 2018
Free plugin for editing Substance materials in 3ds Max now supports animation and network rendering. Read More »
August 6, 2018
Utility toolkit IgNite gets updates to Sculpt, Scribe and Illumi; other plugins now support V-Ray Next. Read More »
July 23, 2018
Neat new Cycles shader is based on work done by Disney for Zootopia, also used in V-Ray Next. Read More »
July 5, 2018
Parametric modelling plugin gets support for V-Ray Next and Arnold; new food products in asset library. Read More »
June 12, 2018
Upcoming V-Ray Next hotfix to let users render Corona materials directly and convert common Corona textures. Read More »
May 31, 2018
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools. Read More »
May 22, 2018
Now shipping: Next big update to the renderer officially launches. See the key features and price changes here. Read More »
May 4, 2018
Video: see the new toon shader coming up in the next major update to the Maya edition of the renderer. Read More »
May 4, 2018
Check out all the new features of the upcoming release, plus a demo of volume rendering on the GPU. Read More »
February 23, 2018
Latest beta adds Nvidia's AI-based OptiX render denoising system, GPU volume rendering, updates to the hair shader. Read More »
January 22, 2018
Updated: Find more info on the new light cache analysis-based 'smart features' like auto exposure. Read More »