First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture.
Tuesday, April 21st, 2020
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture.
Tuesday, April 21st, 2020
First Modo 14 Series release adds Ghost and X-ray display modes, plus the option to draw annotations on the viewport in asset reviews.
Friday, March 20th, 2020
Texture and light ZBrush sculpts in Substance Painter or Marmoset Toolbag without setting up UVs.
Thursday, January 16th, 2020
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming.
Wednesday, October 10th, 2018
Open-source app syncs geometry, lights and cameras between Unity and 3ds Max, Blender, Maya and MotionBuilder.
Wednesday, September 19th, 2018
VFX artist Gennaro Esposito's new video tutorial provides a quick-start guide to the key tools in Modo 12.
Monday, July 16th, 2018
3D paint package gets real-time shadows, support for overlapping UVs, Photoshop .abr brush import.
Wednesday, August 8th, 2012