Major update to the digital painting software adds GPU support, plus a built-in Brush Accelerator utility, and revamps the colour picker.
Tuesday, June 25th, 2019
Major update to the digital painting software adds GPU support, plus a built-in Brush Accelerator utility, and revamps the colour picker.
Tuesday, June 25th, 2019
Scattering plugin adds option to edit distribution and colour of objects during interactive renders.
Friday, February 1st, 2019
Nuke gets new Live Groups options and eGPU support; new Smart Vector tools and faster particle simulation in NukeX.
Friday, December 14th, 2018
Newly updated digital nature tools available as rental-only product bundles, not individual purchases.
Tuesday, December 4th, 2018
Videos: See five things to love about the open-source 3D app, from the new UI to rendering and 2D animation tools.
Friday, November 30th, 2018
Material authoring tool gets neat new 'Shape Splatter' system, plus initial release of new Python API.
Friday, July 20th, 2018
Digital painting app gets dark UI theme; new Stamps brush type aimed at concept art. Other brushes now 'up to 75%' faster.
Wednesday, June 27th, 2018
Code fork intended to make Blender's interface more intuitive to use hits its first official release.
Monday, May 14th, 2018
Framework for converting Max scenes into browser-based apps adds support for V-Ray materials.
Tuesday, April 17th, 2018
Texture painting tool gets new, decluttered UI, better 4K painting performance, option to drag and drop materials.
Friday, March 16th, 2018
Read the Blender Foundation's pick of the top dev projects, from the Eevee PBR viewport renderer to 'Animation 2020'.
Thursday, January 4th, 2018
Now officially released. New denoise system and PBR shader in Cycles, plus some great add-ons.
Wednesday, September 13th, 2017
Now available in public beta: pro-grade $50 image-editing tool gets toggleable 'light UI' for layout work; freehand stroke stabilisation.
Wednesday, May 31st, 2017