Jason Lewis puts three of Nvidia's top-of-the-range Quadro cards through a battery of real-world tests.
Monday, July 6th, 2015
Jason Lewis puts three of Nvidia's top-of-the-range Quadro cards through a battery of real-world tests.
Monday, July 6th, 2015
Updated: New plugin for using Houdini content inside Unreal Engine 4 now available for testing.
Friday, April 3rd, 2015
Get Arvin Villapando's new brick, rock and sidewalk materials, for use in Max, Maya, Modo, UDK or Unity.
Tuesday, February 3rd, 2015
Updated with new video: see how Epic's next-gen game engine was used in its Infiltrator tech demo.
Friday, September 27th, 2013
New version of the Maya auto-rigging plugin now supports game engines including Unreal Engine and Unity.
Monday, July 29th, 2013
Latest outing for the game engine shows physically based materials and some very nice HDR reflections.
Monday, April 1st, 2013
See Allegorithmic's parametric texture format in action in UE3 in the very Lovecraftian 'Beneath' demo.
Monday, February 18th, 2013
John Carmack-backed $300 VR device smashes its campaign target within one day of crowd funding.
Thursday, August 2nd, 2012
3ds Max particle system to gain fluid and cloth sim tools, plus new edition for Unity and Unreal game engines.
Wednesday, July 25th, 2012
New tool enables users to script game content via a drag-and-drop workflow similar to Unreal's Kismet.
Tuesday, July 5th, 2011